Year 5ProbabilityExperimental probabilityYear 5 Maths

Working out probabilities, and the 0 to 1 line

What this lesson covers

  • Likelihood can be visualised using a number line from 0 to 1.
  • The sample space is the set of all possible outcomes of an experiment.
  • The probability of an event, if events are believed to be equally likely, is the number of ways the event can happen divided by the total number of possible outcomes.
  • The sum of the probabilities of all outcomes is equal to 1.
Key idea

What is the chance of NOT landing on 6?

  • You could count the other five numbers and divide.
  • Or you could take one sixth away from one.
  • By the end of this you will see why the second one works.
What is the chance of NOT landing on 6?
Key idea

First, list everything that can happen

  • The set of all possible outcomes is the sample space.
  • For this spinner: 1, 2, 3, 4, 5, 6. Six things, nothing missing.
  • Get this list wrong and every answer after it is wrong.
every outcome, listed once each
the sample spacehow many
1, 2, 3, 4, 5, 66 outcomes
heads, tails2 outcomes
the days of the week7 outcomes
Key idea

Then count, and divide

  • Count the ways your event can happen. That is the top.
  • Count every outcome in the sample space. That is the bottom.
  • The probability is the first divided by the second.
this is why outcome and event had to be separated
part of the fractionwhat it counts
the topoutcomes in your event
the bottomoutcomes altogether
Worked example

An even number

  • Ways it can happen: 2, 4, 6. That is 3.
  • Outcomes altogether: 6.
  • So the probability is 3 over 6, which is a half.
An even number
Worked example

Four more, all by counting

  • Landing on 4 is 1 way out of 6.
  • More than 4 is 2 ways, so 2 sixths, a third.
  • And a 7 is 0 ways, so the probability is 0.
the same rule five times over
eventwaysprobability
landing on 411/6
an even number33/6 = 1/2
more than 422/6 = 1/3
landing on 700
a number under 1066/6 = 1
Key idea

The two ends fall out of the rule

  • An impossible event has 0 ways, so 0 over 6 is 0.
  • A certain event has all 6, so 6 over 6 is 1.
  • That is where the 0 and the 1 on the scale come from.
no probability can sit outside 0 and 1
eventfractionvalue
a 70/60
an even number3/60.5
a number under 106/61
Key idea

All of them together make 1

  • Six outcomes, each one sixth. Add them: six sixths.
  • Which is 1. Something has to happen, so it must be.
  • That is not just tidy. It is a shortcut.
All of them together make 1
Worked example

Back to the opening question

  • Landing on 6 has probability one sixth.
  • Everything that is not a 6 must make up the rest.
  • So it is 1 take away one sixth, which is five sixths.
one subtraction instead of five counts
eventprobability
landing on 61/6
NOT landing on 61 โˆ’ 1/6 = 5/6
Key idea

The rule has a condition

  • Counting outcomes only works if they are equally likely.
  • The curriculum says so, and it is not decoration.
  • Equal parts on the spinner is what made the counting fair.
same number of outcomes, different chances
spinnercan you just count?
six equal partsyes
one big part, three smallno
Worked example

Where counting breaks

  • Four colours, so four outcomes. But red is half the circle.
  • Counting would say red is 1 out of 4. It is actually a half.
  • When the parts differ, use the sizes, not the count.
Where counting breaks
Key idea

Every probability has a place on the line

  • Draw a line from 0 to 1 and you can put any event on it.
  • Impossible at the left end, certain at the right.
  • A half sits exactly in the middle.
Every probability has a place on the line
Worked example

Placing everyday events

  • Eating something later today: likely, so past the half way point.
  • Snow in Auckland tomorrow: very unlikely, so near 0.
  • You do not need a number. You need the right region.
Placing everyday events
Your turn

Your turn

  • 1. Write the sample space for one roll of an ordinary die.
  • 2. On this spinner, the probability of an odd number?
  • 3. If the chance of rain is 1/4, what is the chance of no rain?
  • 4. Place "you will sleep tonight" on the 0 to 1 line.
Show answer

1. 1, 2, 3, 4, 5, 6: six outcomes. 2. 3 ways out of 6, so a half. 3. 1 โˆ’ 1/4 = 3/4. 4. Very close to 1, but not quite certain.

Summary

What to take away

  • List the sample space first. Everything, once each.
  • Probability is ways it happens over outcomes altogether.
  • And they all add to 1, so "not" is a subtraction.
the closing chart
jobthe move
starting outlist every possible outcome
a probabilityways it happens รท outcomes altogether
"not" somethingtake its probability away from 1
unequal partsuse the sizes, not the count

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