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Physical ScienceMotion and ForcesYear 7 Science

Speed: measuring it, calculating it and graphing it

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What this lesson covers

  • Speed tells you how fast something is moving
  • Speed is the distance covered in each unit of time: speed = distance ÷ time
  • Speed units, metres per second (m/s) and kilometres per hour (km/h), and converting between them
  • Constant speed, changing speed, and average speed
  • Measuring distance and time accurately, and why repeats make results more reliable
  • Showing motion on a distance-time graph
  • Faster objects have more kinetic energy
Key idea

What speed means

  • Speed tells you how fast something is moving: how much distance it covers in a certain amount of time.
  • A speed of 3 metres per second means the object travels 3 metres every second.
  • To compare how fast two things move, you compare their speeds, not just the distances or the times on their own.
  • A snail and a sprinter can both travel 100 m. What makes them different is how long it takes.
Key idea

Speed = distance ÷ time

  • To calculate speed, divide the distance travelled by the time taken.
  • If distance is in metres (m) and time in seconds (s), the speed is in metres per second (m/s).
  • If distance is in kilometres (km) and time in hours (h), the speed is in kilometres per hour (km/h). Road signs in New Zealand use km/h.
  • You can rearrange it: distance = speed × time, and time = distance ÷ speed.
To findUse
Speeddistance ÷ time
Distancespeed × time
Timedistance ÷ speed
Worked example

Example: who is faster?

  • Aroha runs 100 m in 16 s. Ben runs 60 m in 10 s. Who is faster?
  1. Aroha: 100 m ÷ 16 s = 6.25 m/sspeed = distance ÷ time
  2. Ben: 60 m ÷ 10 s = 6 m/ssame method
  3. 6.25 m/s is more than 6 m/scompare the speeds
  4. Aroha is faster, by 0.25 m/s
Key idea

Switching between m/s and km/h

  • There are 1000 metres in a kilometre and 3600 seconds in an hour.
  • So 1 m/s is 3600 m in an hour, which is 3.6 km/h.
  • To change m/s into km/h, multiply by 3.6. To change km/h into m/s, divide by 3.6.
  • A school zone limit of 30 km/h is 30 ÷ 3.6 ≈ 8.3 m/s: a car covers more than 8 metres every second, even when it is going slowly.
Worked example

Example: a bike ride in km/h and m/s

  • Sione cycles 18 km along a rail trail in 1.5 hours. Find his average speed in km/h and in m/s.
  1. 18 km ÷ 1.5 h = 12 km/hspeed = distance ÷ time
  2. 12 ÷ 3.6 ≈ 3.3 m/skm/h to m/s: divide by 3.6
  3. 12 km/h, about 3.3 m/s
Key idea

Steady speed, changing speed, average speed

  • An object moving at a constant (steady) speed covers the same distance every second.
  • Most real motion changes speed: a bus speeds up, slows at stops and waits at lights.
  • Average speed is the total distance divided by the total time. It treats the whole trip as if it were done at one steady speed.
  • Sione's 12 km/h is an average: on hills he was slower, and on the flat he was faster.
Key idea

Measuring speed well

  • Measure distance with a tape measure or trundle wheel, in metres.
  • Measure time with a stopwatch. A person takes about a fifth of a second to react when starting and stopping it, so very short times have big errors.
  • Use a longer distance so the reaction-time error is a smaller part of the total.
  • Repeat each measurement at least three times and take the mean (average). If one result is very different from the others, check it, and leave it out if it was a mistake.
  • Results are reliable when repeats give similar values, and accurate when they are close to the true value.
Worked example

Example: timing a rolling ball

  • A Year 7 class in Nelson timed a ball rolling 5 m across the hall floor, three times each by two methods.
  • Find the average time and the speed, and say which method was more reliable.
One class's results
MethodTrial 1 (s)Trial 2 (s)Trial 3 (s)
Stopwatch, one timer2.22.92.6
Phone filming, counting frames2.52.52.6
  1. Stopwatch mean: (2.2 + 2.9 + 2.6) ÷ 3 = 2.57 sadd, divide by 3
  2. Filming mean: (2.5 + 2.5 + 2.6) ÷ 3 = 2.53 ssame
  3. Speed ≈ 5 m ÷ 2.53 s ≈ 2.0 m/sspeed = distance ÷ time
  4. About 2.0 m/s; filming was more reliable because its three times agree closely
Key idea

Distance-time graphs

  • A distance-time graph shows how far an object has gone (up the side) at each time (along the bottom).
  • A straight sloping line means a constant speed. The steeper the line, the faster the object.
  • A flat line means the distance is not changing: the object has stopped.
  • A curved line means the speed is changing.
A distance-time graph: a steep straight line from the origin labelled fast, a shallow straight line from the origin labelled slow, and a flat horizontal line labelled stopped
Key idea

Try it: read the line

Worked example

Example: reading a walk to school

  • Riya walks to a crossing, waits for the lights, then walks on. Her friend records her distance every 10 seconds.
  • Find her speed in each part of the trip, and her average speed overall.
Time (s)010203040
Distance (m)015303050
Distance-time graph of Riya's walk: from 0 to 30 m in 20 s, flat at 30 m from 20 to 30 s while she waits, then up to 50 m at 40 s
  1. 0 to 20 s: 30 m ÷ 20 s = 1.5 m/ssteady slope
  2. 20 to 30 s: 0 m ÷ 10 s = 0 m/sflat line: waiting
  3. 30 to 40 s: 20 m ÷ 10 s = 2 m/ssteeper slope: faster
  4. Average: 50 m ÷ 40 s = 1.25 m/s
Key idea

Try it: build a distance-time graph

Key idea

Speed and kinetic energy

  • Every moving object has kinetic energy, the energy of motion.
  • The faster an object moves, the more kinetic energy it has. A heavier object at the same speed also has more.
  • Kinetic energy grows quickly with speed: doubling the speed gives four times the kinetic energy.
  • That is why a car crash at 50 km/h does far more damage than one at 30 km/h, and why school zones have lower limits.

Common mistakes

  • Speed = time ÷ distance, so 100 m in 20 s is 0.2 m/s.
    Speed is distance ÷ time: 100 m ÷ 20 s = 5 m/s.
  • A flat line on a distance-time graph means moving at a steady speed.
    A flat line means the distance is not changing, so the object is stopped; a steady speed is a straight sloping line.
  • Dividing 3 km by 20 minutes gives a speed of 0.15 km/h.
    Change the time to hours first: 20 min = 1/3 h, so 3 km ÷ 1/3 h = 9 km/h.
  • If I measure once very carefully, I do not need repeats.
    Repeats show whether results agree and let you take a mean, which reduces the effect of reaction-time errors.
Try it at home

How fast do you walk?

You need: a tape measure, 2 markers such as shoes or chalk, a stopwatch or phone timer, a helper, paper and pencil

  1. Measure 20 m along a footpath, driveway or hallway and mark the start and finish.
  2. Start walking well before the start line, so you are already at your normal pace when you cross it.
  3. Your helper starts the timer as you pass the start and stops it at the finish. Do this three times.
  4. Find the mean of your three times, then divide 20 m by it to get your walking speed in m/s.
  5. Look for the pattern: your three times should be close; try again walking fast and compare the speeds.

Safety: Walk on a footpath or at home, never on a road or driveway where a car could be moving, and ask an adult before you start.

Your turn

1

A tūī flies 120 m in 8 s. What is its speed?

2

Convert 5 m/s into km/h.

3

A ferry travels at 30 km/h for 2 hours. How far does it go?

4

On a distance-time graph, line A is steeper than line B. Which object is faster?

5

Three timings of a falling ball are 0.6 s, 0.9 s and 0.6 s. Why should the class be careful about trusting these?

Show answer

1. 120 ÷ 8 = 15 m/s. 2. 5 × 3.6 = 18 km/h. 3. 30 × 2 = 60 km. 4. A, because a steeper line means more distance in each second. 5. The times are very short and do not agree, so reaction time causes large errors; drop from higher or film it.

Try it

Forces and Motion: Basics

Full screen · PhET Interactive Simulations, University of Colorado Boulder, CC BY 4.0

Summary

Recap

  • Speed is distance travelled per unit of time: speed = distance ÷ time.
  • Units are usually m/s or km/h; multiply by 3.6 to go from m/s to km/h.
  • Speed can be constant or changing; average speed is total distance ÷ total time.
  • Repeat measurements and take the mean; longer distances reduce reaction-time error.
  • On a distance-time graph, steeper means faster and flat means stopped.
  • Faster objects have more kinetic energy.
Maths

The maths behind it

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